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Peter Moore - Xbox 360 Interview (October 2006)

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Peter Moore - Xbox 360 Interview (October 2006)

by Kikizo

Published 2006


Kikizo interviews Peter Moore, then VP of Gaming at Microsoft, in October 2006 (between the Tokyo Game Show 2006 (TGS) and X06 (Microsoft's gaming event)).

The questions centre a lot around the Xbox 360, although also mentioned are games for Windows, the Japanese market and some other related items - Bungie, Peter Jackson and the Halo film, Microsoft research into controls. See the segments list for the full list of question points.

You can find the original video page and news item at Kikizo. Thanks to Kikizo for the source.


Run time 00:24:22
Producer Kikizo
Production Company Kikizo
Audio/Visual Windows Media Audio 9 Standard, Stereo, 44.100 kHz (kikizo_ed480p60_petermoore_iv_oct06.wmv), Windows Media Video 9 Standard, 856 x 480, 60FPS (kikizo_ed480p60_petermoore_iv_oct06.wmv)
Language English
Contact Information Kikizo; <a href="http://www.kikizo.com/">http://www.kikizo.com/</a>

Shotlist

Kicking Off
<ul><li>Sorry about BC hassle after last interview (but he said it)
</li><li>Native 1080p in the fall software update
</li><li>Not fundamental part of strategy to proliferate HD-DVD
</li><li>Staggered Euro release of drive - can't stop importers
</li><li>Achieving great price for drive bundle in all territories
</li><li>How long until consumers choose winning movie format
</li><li>NO GAMES ON HD-DVD, EVER -- we get bitchslapped.
</li></ul>

Games & Announcements
<ul><li>Many PS3 exclusive titles being timed-only or turning out to be dual launch. More titles on the way? (We know there are)
</li><li>Favourite announcements of the X06 event
</li><li>GTA4 - difficult to get into detail but "as the details unfold, you'll find this announcement will be right up there"
</li><li>Too much to talk about - would like to have included...
</li><li>Hate to get between you and drinking
</li></ul>

Rising Sun?
<ul><li>Performance of Sakaguchi's titles in Japan and west
</li><li>We didn't plan to show Lost Odyssey at X06...
</li><li>Risk of Japanese titles launching in west
</li><li>Unique appeal of both Blue Dragon and Lost Odyssey
</li><li>"Pained and pleasantly surprised" at TGS booth crowds
</li><li>Reaction to TGS by Japan division
</li><li>Japanese developer support update
</li><li>Why the Japanese market respects Microsoft
</li></ul>

More Games
<ul><li>Ensemble - best RTS studio in world
</li><li>Halo universe perfect for an RTS
</li><li>Optimising IP and dev resources for projects like Halo Wars
</li><li>Consumers who'll love Halo Wars separately to Halo 1-3
</li></ul>

Lots Moore:
<ul><li>Xbox Live Arcade update
</li><li>Popularity of Arcade won't overtake boxed titles
</li><li>Trojan horse "greatest business story that never happened?"
</li><li>What was Peter Jackson on about, exactly?
</li><li>What Bungie and Jackson have done together to date
</li><li>Live Anywhere focus and technical challenges
</li><li>Keeping up with advances in mobile technology for Anywhere
</li><li>Web browsing on 360 - PS3 and Wii can do it, when will 360?
</li><li>Immersion! We extract what we can relating to Rumblegate...
</li><li>New ways to input controls - Microsoft Research working on new ways to interact with devices. New Xbox controllers?
</li></ul>

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